Mechanic Guide

Gym Training, Stats & Multiplier Tiers

Everything about physical training in Build the Pyramid! on Roblox: which gym stations raise Walk Speed and Carry Capacity, how the 2x to 100x gym multiplier tiers unlock, and observed player ranks.

The Three Core Character Stats

In-game HUD displays three main attributes that govern your construction efficiency:

Traversal Rate

Walk Speed

Determines how fast your avatar moves across the sand while carrying blocks from the quarry to the pyramid.

Trained on the Electric Treadmill (observed: 16 on a fresh session → 28 → 33 → 35+)
Block Payload

Carry Capacity

Dictates how many masonry blocks you can carry in a single trip. Cuts total round-trips needed per session.

Trained with Arm Strength Weights (Observed: 1 → 4 → 10–11 blocks)
Overall Power

Strength

Overall muscular strength rating displayed on HUD. Required to haul heavier masonry slabs smoothly.

Trained at the gym benches beside the monument site

The GYM and UPGRADES Tabs on Your HUD

The top-left HUD carries two tabs: GYM and UPGRADES. GYM holds the training stations covered above. The UPGRADES tab is where blocks-per-action upgrades sit, and it arrived with the game's September 19, 2026 update — the same update after which the game's Roblox title reads [UPGRADES] Build the Pyramid!. The tab charges Coins, so the counter beside it is your upgrade budget: check what more blocks per grab and per place do to your delivery rate.

Coins pay for these three lines; gym tiers are unlocked by completed pyramids or skipped with a Robux pass, so the two currencies never compete. The upgrade order page works out what that means for the order you should spend in.

Panel elementReadout, September 19, 2026 recording
Bulk Pickup“1 Blocks Per Grab”
Bulk PlaceLv:0 — “1 Blocks Per Place”
Coins counter beside the tabs1,573, later 1,632
Sponsor block tiers on the build bar+1,000 / +5,000 / +10,000 / +50,000 Blocks
Friend Boost line+0%
Level-up toastsSpeed Level Up! · Strength Level Up!

What the Three UPGRADES lines do and cost

Panel readout, September 19, 2026 recording
UpgradeWhat it changesSteps read off the panelCoins per step
Bulk PickupBlocks lifted by one grab.Lv.0 — "1 Blocks Per Grab" → Lv.1 — 2 Blocks Per Grab → Lv.2 — 3 Blocks Per GrabLv.0 → Lv.1: 50 CoinsLv.2 → Lv.3: 850 Coins
Bulk PlaceBlocks moved by one placement.Lv.0 — "1 Blocks Per Place" → Lv.1 — 2 Blocks Per PlaceLv.0 → Lv.1: 50 CoinsLv.1 → Lv.2: 300 Coins
Placement RangeHow far from the block stack you can place.Lv.1 — +10% Place Range → Lv.2 — +20% Place RangeLv.0 → Lv.1: 25 CoinsLv.2 → Lv.3: 425 Coins

The panel also shows a Robux option beside the Coins price on the first step of Bulk Pickup and Bulk Place, read at R$25. Whether that Robux price stays at R$25 on later steps was not shown. Coins are what the UPGRADES tab charges and what the FREECODE code pays out, so the counter beside the tabs is your upgrade budget.

Live caveat, September 23, 2026: the developer said in the studio's own Discord server that placing blocks is currently slower, and the placement range smaller, than intended, and that both will be fixed in the next update. Re-checked September 25, 2026: the official game API still carried September 22, 2026 as the last update, and no newer build note had appeared in that Discord, so the fix had not shipped at that point. Update, September 25, 2026: the developer posted Update 1.5.1 in that Discord, calling it a bunch of fixes to make building smoother and noting that a hotfix only applies in new servers. That is the next update the September 23 note pointed to, but the post does not name placement speed or range, so nothing here says the slowdown and the shorter reach are gone. Re-read September 27, 2026: the official game API now dates this universe's last update to September 25, 2026 at 06:53 UTC, roughly thirteen minutes after that post, so 1.5.1 is the build the API carried at that point. A build timestamp dates a release; it does not say what changed inside it. Re-read October 1, 2026: the API now carries 2026-10-01T08:58:36Z, a newer build than the one that post announced, and the studio's Discord could not be read that day — so nothing here says what changed in it and nothing here says the placement slowdown or the shorter reach are gone. Until your own placement in a server started after October 1 reads normal, the Bulk Place and Placement Range rows above buy less than their effects column implies.

What these rows do and do not establish

These are prices read off one account's panel on September 19, 2026, not a published price list. They show that the UPGRADES tab charges Coins, the three upgrade lines it contains, and the cost of the steps listed. They do not establish the cost of the steps not read, or whether a later update changed any figure. The ceiling those lines climb to is printed by the game itself and is quoted in the next section.

The same session reads Walk Speed 16 and Capacity 0/1 near the start, and a Capacity cap of 0/32 further in. Those are two readouts from two moments, so treat them as a range rather than fixed starting values.

Where to read your own numbers

Open the UPGRADES tab in your own session. That panel is the authority for your account: it lists the upgrade names, their current levels and their prices for the version you are playing. Values quoted on this page can lag a live panel after any further update.

Not established yet: what raises Friend Boost, and what the drop-in reward for placing blocks is worth per block. This page states them once a panel readout or a developer listing fixes them.

What the same panel reads at Lv.9 and up

Panel readout, October 14, 2026 recording

The three lines do not stop at their first steps, and the Coins price beside a step climbs with the level. A recording published October 14, 2026 shows the same panel with its rows at the levels below:

UpgradeLevel in that frameEffect printed beside itCoins for the next stepRobux option
Bulk PickupLv.1011 Blocks Per Grab3,170,000R$280
Bulk PlaceLv.910 Blocks Per Place1,130,000R$280
Placement RangeLv.12+120% Place Range5,400,000R$160

The ceiling above those rows moved on October 24, 2026, and both readings are worth keeping because they disagree. The game’s own UPDATE LOG window, entry named Pets, version V3.0, dated October 11, 2026, printed “Max upgrade level is now 24.” The studio’s own Update 5.0 post in its Discord, dated October 24, 2026, lists “Max upgrades are now 30”. This page keeps the newer figure and the older one side by side, because the same 5.1 note says only Halloween World servers were restarted and desert servers may still be running the older build. Neither line is a schedule: neither says what the steps between these levels cost, and Update 5.0 pairs its ceiling with “Fixed lots of other bugs.” without naming them.

Both bodies of figures are dated readings, not a price list. The rows above are two frames of one account’s panel, one session, October 14, 2026. They do not give the price of the unread steps, and they do not make the Robux figure fixed: it read R$25 on the first steps of Bulk Pickup and Bulk Place in the September 19, 2026 readout and reads R$280 at the levels above. What holds on any version is the panel in front of you — it prints the price for your next step before you pay it, and it prints the level you are standing on.

Verified Gym Stations

The gym is located directly adjacent to the pyramid construction zone. In recorded gameplay, the creator demonstrates the training stations and explains their purpose:

Electric Treadmill (Running Station)

Trains: Walk Speed

Increases movement speed while hauling stone blocks from quarry to pyramid.

Observed Progression: Observed speed values read 16 early and climbed through 28 to 33, then targeted 35, across two recorded sessions. The value is a per-session readout, not a fixed base.
Footage Translation: “ฝึกวิ่งนั้นเป็นการเสริมสร้างสปีด (Running training raises Speed)”

Arm Strength Weights

Trains: Capacity (Block Payload)

Directly increases how many stone blocks your character can lift and carry in a single trip.

Observed Progression: Observed carry count expanded from 1 block at start, to 4 blocks, and reached 10–11 blocks after training. One later session read a 32 carry cap on the HUD.
Footage Translation: “กำลังแขนนั้นทำให้เราสามารถแบกอิฐบล็อกได้มากขึ้น (Arm strength lets us carry more blocks)”

Strength Bench Press

Trains: Strength

Overall character strength displayed on the HUD. Helps lift heavier masonry.

Observed Progression: Trained at the weight station adjacent to the pyramid build boundary.
Footage Translation: “การก่อสร้างก็ต้องมีการเสริมกำลังร่างกาย (Construction requires strengthening the physical body)”

The Gym Multiplier Ladder

Corroborated by official game pass descriptions (re-read September 24, 2026) and in-game multiplier panel.

View pass prices

As you complete pyramids with your server, you permanently unlock higher multiplier gyms. These gyms amplify your stat gains per training rep:

Base Gym1x Training
Free Unlock: 0 Completed Pyramids
Optional Skip: Free Default
2x Gym2x Multiplier
Free Unlock: 1 Completed Pyramids
Optional Skip: R$35 (Unlock 2x Gym)
5x Gym5x Multiplier
Free Unlock: 3 Completed Pyramids
Optional Skip: R$99 (Unlock 5x Gym)
10x Gym10x Multiplier
Free Unlock: 8 Completed Pyramids
Optional Skip: R$199 (Unlock 10x Gym)
25x Gym25x Multiplier
Free Unlock: 15 Completed Pyramids
Optional Skip: R$399 (Unlock 25x Gym)
50x Gym50x Multiplier
Free Unlock: 25 Completed Pyramids
Optional Skip: R$699 (Unlock 50x Gym)
75x Gym75x Multiplier
Free Unlock: 50 Completed Pyramids
Optional Skip: R$765 (Unlock 75x Gym)
100x Gym100x Multiplier
Free Unlock: 100 Completed Pyramids
Optional Skip: R$825 (Unlock 100x Gym)
ADMIN GymAdmin Tier
Free Unlock: Admin Pass Only
Optional Skip: R$1499 (Unlock ADMIN Gym)

What a tier actually changes at the station

In the world each station carries its own multiplier label, and that label is the multiple applied to the gain per training tick. In the September 19, 2026 recording the stations marked FREE were producing +1 pop-ups while the player had no completed pyramid, and the station marked 2x displayed “Requirement: 1 Pyramid” and produced +2 pop-ups once that player's pyramid counter read 1.

StationGain per training tickPlayer state in that frame
FREE base station+1No pyramid completed yet (counter 0)
Station labelled 2x+2After the counter read 1 completed pyramid

Station labels seen in that recording include FREE, 2x, 3x, 5x, with further higher-labelled stations elsewhere in the same gym. The completed pyramid's interior carries the same kind of marker. The completed pyramid interior carries a 2X TRAINING INSIDE marker, and the pool inside it is signed WATERS OF NU and carries a multiplier banner of its own: in the October 14, 2026 recording that banner read "2x Your Best Gym" in one frame and "10x Your Best Gym" later in the same session, next to +32,000 strength pop-ups. Two boundaries are worth keeping: the numbers above are one session's readouts and not a published gain formula, and the studio's pass descriptions and the in-world labels are separate surfaces, so whether every label maps one-to-one onto a pass tier is not established. Read the label on the station you are standing at.

Player Ranks & Titles

During gameplay capture, specific rank titles appear above character avatars and on the HUD. The full rank hierarchy is not yet published by the studio. These titles have been read:

APPRENTICEStarter Title

Visible on player HUD during initial quarry hauling and early gym training.

MASONMid-Tier Title

Observed above the recording player once their pyramid counter read 1, in the same session that began at level 1 with no pyramids completed. The counter value on the other titles is not established.

ARTISANRead Oct 14, 2026

Read above another player in the interior training pool, in the same frame as HIGH PRIEST and TITAN.

HIGH PRIESTRead Oct 14, 2026

Read above a second player in that pool. Which counter value this title starts at is not established.

TITANRead Oct 14, 2026

Read above a third player in that pool. Which counter value this title starts at is not established.

PROPHET OF RARead Oct 14, 2026

Read above the recording player while the counter carried by that avatar read 38. Whether a title comes from that counter, from time played or from something else is not established.

DEMIGODRead Oct 14, 2026

Read above the player the recording follows, with the same counter reading 54. The recording shows that counter moving down later in the session, so the counter and the title are not read here as one number.

A title is read off the avatar it sits above, so it dates the recording it came from. The October 14, 2026 titles were read with two different values on the counter beside them — 38 under PROPHET OF RA and 54 under DEMIGOD — and two readings are not a ladder. No title is written here without a frame or an API read to stand on; when more are documented, they are appended to this list.
Calculate whether to train Speed or Capacity nextExplore how completed pyramids unlock multiplier tiersCompare gym multiplier passes and Robux skips
Training stations and stats are documented from creator gameplay footage dated September 18, 2026, with the HUD tab readings re-checked against a September 19, 2026 recording. Gym multiplier requirements match the developer's game pass listings.